Wanted to compete in the GameArtisans 2D challenge to create a mimic. Been trying to think of what object I would want to transform into a mimic. I wanted to something architectural to challenge myself, plus I thought it might be different than most of the entries I've seen so far.
I had an idea for the Great Wall, but am having trouble actually executing on it. A couple hours of rough speed-painting last night left me pretty discouraged. I like the idea but am not really sure how I want the monster to look. How much should it look like a monster, and how much should it look like the Great Wall? Is it a dragon (potentially cliche) or the spine of a big monster (straying too far from mimic). Is it daylight or nighttime?
In other words, I'm majorly stumped.
1.23.2009
Mimic WIP
Posted by
Fayren
Friday, January 23, 2009
PUBLiSHED WORK
2009 Dragon Magazine: Issue #383
Four interior illustrations. Published by Wizards of the Coast
2009 Dungeon Magazine: Issue #173
Four interior illustrations. Published by Wizards of the Coast
2009 Dragon Magazine: Issue #381
Four interior illustrations. Published by Wizards of the Coast
2009 Dungeon Magazine: Issue #171
Two interior illustrations. Published by Wizards of the Coast
2009 Pathfinder Module J5: Beyond the Vault of Souls
Several interior illustrations. Published by Paizo Publishing, LLC
2009 Pathfinder Chronicles: The Great Beyond
Several interior illustrations. Published by
Paizo Publishing, LLC
2008 Pathfinder Chronicles: Gods & Magic
Several interior illustrations. Published by
Paizo Publishing, LLC
Several interior illustrations. Published by Paizo Publishing, LLC
2009 Pathfinder Chronicles: The Great Beyond
Several interior illustrations. Published by
Paizo Publishing, LLC
2008 Pathfinder Chronicles: Gods & Magic
Several interior illustrations. Published by
Paizo Publishing, LLC
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