Wanted to compete in the GameArtisans 2D challenge to create a mimic. Been trying to think of what object I would want to transform into a mimic. I wanted to something architectural to challenge myself, plus I thought it might be different than most of the entries I've seen so far.

I had an idea for the Great Wall, but am having trouble actually executing on it. A couple hours of rough speed-painting last night left me pretty discouraged. I like the idea but am not really sure how I want the monster to look. How much should it look like a monster, and how much should it look like the Great Wall? Is it a dragon (potentially cliche) or the spine of a big monster (straying too far from mimic). Is it daylight or nighttime?

In other words, I'm majorly stumped.